
About the Game
INTRODUCTION
Build an entire medieval county, not just one town. You place whole settlements across the county and lay each one out on a medieval grid. Each one grows, specializes, and knits into a living region where rivers and resources decide what thrives.
As the county matures, a second game begins. Named mayors run each settlement. Rival noble houses weave politics across the region. And migrating cultures bless some villages, while complicating others.
Will you raise one prosperous heartland, or a patchwork of proud rival houses?
Key Features
- •Guide every village as it grows from a tiny hamlet into a big city
- •Watch procedurally generated buildings fill out your settlements, street by street
- •Decide placement based on resource deposits, biomes, and terrain profiles
- •Specialize your cities to produce advanced goods across real production chains
- •Handle Mayors for each of your cities, each their own traits, skills, and flaws
- •Spread different cultures as bring customs that grant bonuses... and tensions
- •Play at your own pace – the county rewards care and long-term thinking
System Requirements
Minimum
OS
Windows 7 64-bit
Processor
CPU Intel® Core i3 equivalent
Memory
3 GB RAM
Graphics
NVIDIA GeForce 770 / AMD R9 290
Storage
2 GB available space
Recommended
OS
Windows 7 64-bit
Processor
CPU Intel® Core i5 8or equivalent
Memory
4 GB RAM
Graphics
NVIDIA GeForce 970 / AMD R9 390
Storage
2 GB available space
